✳ ONE FUTUREAN AI LEARNING GAME

ABOUT THE EXPERIMENT

Understand the stakes.
Make up your own mind.

A learning game by Beatrix Meszaros, AI trainer and keynote speaker, for people who use AI but do not build it.

Why does one mine end the round?

The game uses irreversible loss as its moral analogy. Ten hidden mines are placed among 90 learning cards. The first mine ends the round. There is no mode that lets you keep pressing after a mine. To play again, you must start a new round.

This is not classic Minesweeper: numbers identify buttons, not nearby mines. It is not a simulation of AI development. A reset works in a game; truly irreversible real-world harm cannot be reset.

What does ten mean?

Ten references a reported personal estimate by Evan Hubinger, not a measured probability or expert consensus. The hypothetical stories explore extinction or permanent loss of humanity’s control over its future. They overlap and are not ten independent probabilities.

Hope belongs here too.

AI could support better medicine, healthier lives and useful work. Possible benefits deserve scrutiny alongside risks. A promising experiment is not proof of a cure, and a frightening scenario is not proof it will happen.

Sources and limits

This site is a learning tool, not a continuously updated news service. Each card links to research, institutional explanations or attributed statements. Check dates and the original source before relying on a claim. No endorsement or affiliation is implied.

The hero screenshot is supplied material and has not been independently authenticated. Portrait sources and licences accompany the images. Diagrams are educational illustrations. Content was prepared with AI assistance and may contain errors; it is not professional advice.

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